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veikoh
08-14-2008, 06:47 PM
Found this forum and as mobile content producer, decided to join.
Hopefully mobile internet space will start to be viable business soon as I have prepared projects since 2005.
The story about my mobile animation project can be read from my website - http://veikoh.wordpress.com/the-spoon/
However, currently besides those animations I can provide unique WAP publishing platform for sequential pages, where you can even create those pages from your mobile device.
Visitors can comment those pages, and there is integration with Bango implemented to charge for the content Pay per View basis and Share them thru wap.com portal.
The system generates search engine sitemap and RSS feed.
Im currently running my mobile blog at wap.mobiblogi.com with it and recently put online my animations at wonderries.mobi
Even I have recommened to use Opera for Mobiles, those animations should work on the devices equipped with Ikivo SVG drivers - http://www.ikivo.com/02player_phones.html
I will be happy if you can test those. First three episodes are currently free of charge.
2007 September I sent Apple 42 bugs for their iPhone and they assumed that it will take over a year to fix those. I haven't tested my clips with iPhone 3G as its damn expensive to buy.
Nokia N95 uses webkit SVG drivers so my clips do not work with it.

Veiko

Scandiman
08-14-2008, 07:29 PM
Welcome to Mobility!

Being a n95 user I can't test your clips but hopefully some other folks can help you out.

veikoh
08-14-2008, 10:09 PM
Actually those clips are working with N95 having full screen mode, when it uses Real Player and Real again uses Adobe SVG drivers which are currently discontinued (as a treth to Flash Lite)
Practically its possible to install Ikivos SVG drivers to N95 but those sis files that I had didnt again installed properly so you can imagine what kind of mess this mobile development actually is.
Thats why I was thinking to concentrate Apple iPhone application development where:
1. I have need to test my creation against one device only
2. Apple iStore will sell it so I have no need to market it myself